Sergio Fernández Contreras
Game Developer Indie Dev Programmer
My Projects
Ares Atlas
Play as Ares, an explorer journeying through diverse locations around the world. Each level challenges you to complete multiple runs, where your previous attempts appear as “ghosts” you must avoid, making every run progressively more intense. Besides, you will also be able to travel between 2D and 3D in game to achieve your goals.
Awards
- Best Tech Award - CITM Game Jam 2025
- Finalist - Best Design - CITM Game Jam 2025
- Finalist - Best Game Award - CITM Game Jam 2025
- Best Game Award - Premis Pixel 2025
Mind's Abyss
Mind's Abyss is a fast-paced cooperative platformer where two players take on the roles of Dream and Nightmare. Together, they must escape a dying mind, navigating challenging levels full of tension and teamwork. Will you be able to recover all the memory fragments to keep this mind alive?
Awards
- Best Game Award - CITM Game Jam 2024
Warhammer 40k: The Last Marine
You are the last Space Marine. Unleash your strength and courage on the battlefield to eliminate any enemy that stands in your way. Will you be able to reach the end of this story using your entire arsenal?
Sure?
Sure is a cooperative videogame where players must work together and communicate effectively to know with new is real or fake.
Awards
- Truth, Lies & Democracy
Other Projects
Spits and Crypts
Immerse yourself in the civilization of ancient Egypt as you uncover hidden truths, explore the village and the pyramid, defeat enemies, and solve intricate puzzles
Shinobi
A recreation of classic arcade game Shinobi released in 1987. Has been developed using SDL and C++
VRger
A virtual reality game where the player has to cook burgers for alien customers. Developed using Unity and C#
About Me
Hello! My name is Sergio, a game developer born in Barcelona in 2002. I remember my very first contact with video games playing the 3D Pinball Space on my grandfather's computer. Later came the Wii, and with it, my true passion for games.
Driven by my interest in computer science, after finishing high school in the social sciences track, I enrolled in Multiplatform Application Development, where I took my first steps in programming.
I am currently studying for a degree in Video Game Design and Development at CITM/UPC, where I am growing as a programmer specialized in video games.
In addition, I am the co-founder of a small indie studio called Mermelada Games, with which we participate in various Game Jams and develop personal projects.
Technical Skills
Skills
- Initiative & Resilience
- Teamwork & Communication
- Critical & Problem-Solving Skills
- Adaptability & Continuous Learning
- Time Management & Organization
- Listener & Analytical Skills
Goals and Ambitions
- - To develop my Final Degree Project
- - To continue developing the Mermelada Games project
- - To establish a continuous learning process in video game development
Hobbies
- Popular Culture and Percussion
- Spending time with friends and family
- Playing Video Games
- Practising sports to maintain balance.